We designed and developed the software portion of the exhibits, aimed at children and adults alike, collaborating with the Taylor Group for cladding and enclosures and with Intel on content and concept. The exhibits featured 2D and real-time 3D interfaces, covering topics as diverse as Intel’s history, animated illustrations of Moore’s Law, the future of silicon photonics, exactly how small a nanometer is, and much more. We powered each of our exhibits with a single Intel® 2nd Generation Core processor-based PC, with no additional video hardware or GPU, granting us higher-than-video framerates at HD frame sizes.
Creating interaction beyond the computer.
From desktop to device, multi-touch to gestural and portable to permanent, Stimulant crafts magical experiences for computers that don't look like computers.